Graphics, Vision & Video

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Research

Free-viewpoint and 3D Video • Marker-less Optical Motion Capture • 3D Image Analysis and Synthesis • Image-based Rendering • Virtual and Augmented Reality • Time-of-Flight Imaging • Dynamic Scene Reconstruction • 3D Computer Vision • Physically-based Rendering • Interaction • Machine Learning for Vision / Graphics

Spotlight

03/2015 Our book Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality by CRC Press that is edited by M. Magnor, O. Sorkine, O. Grau and C. Theobalt can be (pre-ordered).



03/2015 Four papers accepted to CVPR 2015, more information coming soon.
12/2014 Christian will be one of the Program Chairs of 3DV in Lyon, together with Jana Kosecka and Michael Brown.
12/2014 Our paper VDub Modifying Face Video of Actors for Plausible Visual Alignment to a Dubbed Audio Track will be presented at EUROGRAPHICS 2015, project page.
12/2014 Our paper on Investigating the Dexterity of Multi-Finger Input for Mid-Air Text Entry was accepted to ACM CHI 2015, project page.
09/2014 Two papers accepted to 3DV 2014.
09/2014 Our work on Real-time Shading-based Refinement for Consumer Depth Cameras was accepted to SIGGRAPH Asia 2014, project page.
09/2014 Our work on Outdoor Human Motion Capture by Simultaneous Optimization of Pose and Camera Parameters was accepted to Computer Graphics Forum 2014, project page.
06/2014 Our work on Real-time Non-rigid Reconstruction using an RGB-D Camera was accepted to SIGGRAPH 2014, project page.
06/2014 Our work on Automatic Face Reenactment was accepted to CVPR 2014, project page.

Affiliated to

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