Real-time Non-rigid Reconstruction using an RGB-D Camera

SG 2014

M. Zollhöfer 1 M. Nießner 2 S. Izadi 3 C. Rehmann 3 C. Zach 3 M. Fisher 2 C. Wu 4 A. Fitzgibbon 3 C. Loop 3 C.Theobalt 4 M. Stamminger 1
1 University of Erlangen-Nuremberg 2 Stanford University 3 Microsoft Research 4 Max Planck Institute for Informatics


Abstract

We present a combined hardware and software solution for markerless reconstruction of non-rigidly deforming physical objects with arbitrary shape in real-time. Our system uses a single self-contained stereo camera unit built from off-the-shelf components and consumer graphics hardware to generate spatio-temporally coherent 3D models at 30 Hz. A new stereo matching algorithm estimates real-time RGB-D data. We start by scanning a smooth template model of the subject as they move rigidly. This geometric surface prior avoids strong scene assumptions, such as a kinematic human skeleton or a parametric shape model. Next, a novel GPU pipeline performs non-rigid registration of live RGB-D data to the smooth template using an extended non-linear as-rigid-as-possible (ARAP) framework. High-frequency details are fused onto the final mesh using a linear deformation model. The system is an order of magnitude faster than state-of-the-art methods, while matching the quality and robustness of many offline algorithms. We show precise real-time reconstructions of diverse scenes, including: large deformations of users' heads, hands, and upper bodies; fine-scale wrinkles and folds of skin and clothing; and non-rigid interactions performed by users on flexible objects such as toys. We demonstrate how acquired models can be used for many interactive scenarios, including re-texturing, online performance capture and preview, and real-time shape and motion re-targeting.


Paper Supplemental Video Talk

Video


Bibtex

 
@article{zollhoefer2014deformable,
title = {Real-time Non-rigid Reconstruction using an RGB-D Camera},
author = {Zollh{\"o}fer, Michael and Nie{\ss}ner, Matthias and Izadi, Shahram and Rehmann,
Christoph and Zach, Christopher and Fisher, Matthew and Wu, Chenglei and
Fitzgibbon,Andrew and Loop, Charles and Theobalt, Christian and Stamminger, Marc},
journal = {ACM Transactions on Graphics (TOG)},
publisher = {ACM},
volume = {33},
number = {4},
year = {2014}
}